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Music for the video game Bloodmoon Town.
Creation of the music and sound design for this game developed in September 2023. Bloodmoon Town is a game where players must discover who the werewolf is among the villagers before everyone is eliminated, while managing the village's resources. I also designed the 3D models of the pine trees.


Música aldea
Victoria
Aserradero
Derrota
Molino
Cantera
Nautiloose Club
This is a 2D game set in an underwater bar where players must serve drinks to customers. I collaborated with Arturo Melero, and each of us composed two tracks for the soundtrack, in addition we created the game sound effects. The music we created helps immerse players in the atmosphere of the bar, while the players manage the bar and serve customers.


Canción bar peces jazz
Canción bar peces saxo
Songs composed that work for video games
FreedomFelipe Diaz de Vivar
00:00 / 06:25
Reminiscence (strings version)Felipe Diaz de Vivar
00:00 / 02:39
Experimental Theme - Dystopian Technological Universe
This track is an experimental composition that explores the manipulation of recorded sounds, pushing them to the point of being unrecognizable. Sounds from an old computer (over twenty years old) were used, altering its mechanical noises to create a futuristic atmosphere.
TP 4 version 3 (1)Felipe Diaz de Vivar
00:00 / 04:45
BA Recycles Game Jam
Developed during a Game Jam in Argentina in March 2022, this game aims to raise awareness about the importance of recycling. My contribution included producing the music and sound effects, as well as collaborating on the game's concept. Players must correctly sort waste into different bins (trash, recyclables, and compost) to clean the city within a limited time. As the game progresses, the difficulty increases, challenging players to keep the city clean while learning about the importance of recycling.

Recycling game music
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